DEVLOG #2 [Mar - Apr 2025]
Devlog #2: March - April 2025
Hello again, amateur taxidermists! It’s been another couple of busy months, and I’m now four months into development on Amateur Taxidermy, a fast-paced, weird little time-management game where you run your own bizarre pet taxidermy shop.
What's new?
This month has been a big one for building out the game’s systems and adding some visual polish. Here’s a look at what I’ve been working on:
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Level Managers: I’ve set up a flexible system for managing levels behind the scenes, so I can now more easily build and test new gameplay scenarios.
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Animal Data Managers: Each animal now has its own success criteria stored in a dedicated system that you'll need to aim for to achieve a high score
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New Animals: I’ve added two new animals, including a cat and a snake
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Visual Polish: I’ve been working on adding stylish backgrounds and fun visual details to make the whole experience feel more alive and surreal
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Character Customisation: You’ll now be able to design your own avatar! This will also help me generate quirky customers more easily in the future
More accessories: Now there are hats and accessories to add to your creations
Future Plans
There's still plenty of work to be done in the next few months, including
- More different animal types
- Customers who provide feedback
- Recipe cards that indicate each animal's requirements
- A 'story mode' of levels to play through
How you can contribute
Share Your Ideas:
Have a suggestion for a whacky creature, a funny customer, or a gameplay feature? I’d love to hear it! Drop your ideas in the comments or reach out to me at deadongamesonline@gmail.com
Spread the Word:
If you’re excited about Amateur Taxidermy, tell your friends! The more people who know about the game, the better I can make it.
Conclusion
That’s it for this month’s update! I’m incredibly excited about how things are coming together, and I can’t wait to show you even more soon. Thanks again for all your support and weird ideas — keep them coming!
— Elise
Amateur Taxidermy
Status | In development |
Author | deadongames |
Genre | Simulation |
Tags | Cozy, Singleplayer, taxidermy, weird |
More posts
- DEVLOG #1 [Jan - Feb 2025]81 days ago
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